UParticleSystemComponent::DeactivateImmediate

Forces component to deactivate immediately.

Windows
MacOS
Linux

Override Hierarchy

UFXSystemComponent::DeactivateImmediate()

UParticleSystemComponent::DeactivateImmediate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h

Include

#include "Particles/ParticleSystemComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual void DeactivateImmediate()

Remarks

Forces component to deactivate immediately.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss