| UFXSystemComponent::SetActorParameter()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include |
#include "Particles/ParticleSystemComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp |
Set a named actor instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.