UParticleModuleVelocityInheritParent

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityInheritParent.h

Include

#include "Particles/Velocity/ParticleModuleVelocityInheritParent.h"

Syntax

class UParticleModuleVelocityInheritParent : public UParticleModuleVelocityBase

Variables

Name Description

Public variable

FRawDistributio...

 

Scale

The scale to apply tot he parent velocity prior to adding it to the particle velocity during spawn.

Constructors

Name Description

Public function

UParticleModuleVelocityInheritParent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

InitializeDefaults()

Initializes the default values for this property

Overridden from UParticleModule

Name Description

Public function Virtual

void

 

Spawn

(
    FParticleEmitterInstance* Owne...,
    int32 Offset,
    float SpawnTime,
    FBaseParticle* ParticleBase
)

Called on a particle that is freshly spawned by the emitter.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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