Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialMask.h |
Include |
#include "PhysicalMaterials/PhysicalMaterialMask.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterialMask.cpp |
Helper method to generate mask data used at runtime based on mask texture.