UPhysicalMaterialMask::GenerateMaskData

Helper method to generate mask data used at runtime based on mask texture.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialMask.h

Include

#include "PhysicalMaterials/PhysicalMaterialMask.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterialMask.cpp

Syntax

void GenerateMaskData
(
    TArray< uint32 > & OutMaskData,
    int32 & OutSizeX,
    int32 & OutSizeY
) const

Remarks

Helper method to generate mask data used at runtime based on mask texture.

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