Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h |
Include |
#include "Physics/PhysScene_PhysX.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp |
void AddCustomPhysics_AssumesLocked
(
FBodyInstance * BodyInstance,
FCalculateCustomPhysics & CalculateCustomPhysics
)
Add a custom callback for next step that will be called on every substep