Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h |
Include |
#include "Physics/PhysScene_PhysX.h" |
struct FDeferredKinematicUpdateInfo
Information about how to perform kinematic update before physics
Name | Description | ||
---|---|---|---|
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bNeedsSkinning |
Whether to update skinning info |
|
|
TeleportType |
Whether to teleport physics bodies or not |