FPhysicsActorHandle_PhysX

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h

Include

#include "Physics/PhysicsInterfacePhysX.h"

Syntax

struct FPhysicsActorHandle_PhysX

Variables

Name Description

Public variable

physx::PxRigidA...

 

SyncActor

Constructors

Name Description

Public function

FPhysicsActorHandle_PhysX()

Functions

Name Description

Public function Const

bool

 

Equals

(
    const FPhysicsActorHandle_PhysX& O...
)

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FPhysicsActorHandle_PhysX& O...
)

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