ImmediatePhysicsChaos

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FActorHandle

Handle associated with a physics actor.

Public struct

FJointHandle

Handle associated with a physics joint.

Public struct

FSimulation

Owns all the data associated with the simulation. Can be considered a single scene or world

Public class

TKinematicTarget

Data used to integrate kinematic bodies

Public class

TPBDConstraintIslandRule

Island-based constraint rule.

Public class

TSimpleConstraintRule

Typedefs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss