FBodyInstance::AddAngularImpulseInRadians

Add a rotational impulse to this body

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h

Include

#include "PhysicsEngine/BodyInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp

Syntax

void AddAngularImpulseInRadians
(
    const FVector & Impulse,
    bool bVelChange
)

Remarks

Add a rotational impulse to this body

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