Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
Utility to get all the shapes from a FBodyInstance
This function is not thread safe. You must hold the physics scene lock while calling it and reading/writing from the shapes