References
Module
Engine
Header
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h
Include
#include "PhysicsEngine/BodyInstance.h"
Source
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp
Syntax
const TMap< FPhysicsShapeHandle, FWeldInfo > * GetCurrentWeldInfo() const