Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
const FTransform & GetRelativeBodyTransform
(
const FPhysicsShapeHandle & InShape
) const
Returns the relative transform between root body and welded instance owned by the shape.