Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
FVector GetUnrealWorldAngularVelocityInRadians() const
Get current angular velocity in world space from physics body.
Note: returns angular velocity in radians per second.