Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
Include |
#include "PhysicsEngine/BodyInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
bool OverlapTest
(
const FVector & Position,
const FQuat & Rotation,
const struct FCollisionShape & CollisionShape,
FMTDResult * OutMTD
) const
Test if the bodyinstance overlaps with the specified shape at the specified position/rotation
true if the geometry associated with this body instance overlaps the query shape at the specified location/rotation
Parameter |
Description |
---|---|
Position |
Position to place the shape at before testing |
Rotation |
Rotation to apply to the shape before testing |
CollisionShape |
Shape to test against |
OutMTD |
The minimum translation direction needed to push the shape out of this BodyInstance. (Optional) |