FBodyInstance::SetCollisionProfileNameDeferred

Set Collision Profile Name (deferred) This function is called by constructors when they set ProfileName This will change current CollisionProfileName, but collision data will not be set up until the physics state is created or the collision profile is accessed.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h

Include

#include "PhysicsEngine/BodyInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp

Syntax

void SetCollisionProfileNameDeferred
(
    FName InCollisionProfileName
)

Remarks

Set Collision Profile Name (deferred) This function is called by constructors when they set ProfileName This will change current CollisionProfileName, but collision data will not be set up until the physics state is created or the collision profile is accessed.

Parameters

Parameter

Description

InCollisionProfileName

: New Profile Name

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