FBodyInstance::ValidateTransform

Validate a body transform, outputting debug info

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h

Include

#include "PhysicsEngine/BodyInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp

Syntax

static bool ValidateTransform
(
    const FTransform & Transform,
    const FString & DebugName,
    const UBodySetup * Setup
)

Remarks

Validate a body transform, outputting debug info

Parameters

Parameter

Description

Transform

Transform to debug

DebugName

Name of the instance for logging

Setup

Body setup for this instance

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