FConstraintDrive::UpdatePhysXDrive_AssumesLocked

Updates physx drive with properties from unreal

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h

Include

#include "PhysicsEngine/ConstraintDrives.h"

Syntax

void UpdatePhysXDrive_AssumesLocked
(
    physx::PxD6Joint * Joint,
    int DriveType,
    bool bDriveEnabled
) const

Remarks

Updates physx drive with properties from unreal

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