FConstraintInstance::UpdateLinearLimit

Refreshes the physics engine joint's linear limits.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h

Include

#include "PhysicsEngine/ConstraintInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp

Syntax

void UpdateLinearLimit()

Remarks

Refreshes the physics engine joint's linear limits. Only applicable if the joint has been created already.

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