FConstraintProfileProperties::Update_AssumesLocked

Updates physx joint properties from unreal properties (limits, drives, flags, etc...)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h

Include

#include "PhysicsEngine/ConstraintInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp

Syntax

void Update_AssumesLocked
(
    const FPhysicsConstraintHandle & InConstraintRef,
    float AverageMass,
    float UseScale
) const

Remarks

Updates physx joint properties from unreal properties (limits, drives, flags, etc...)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss