Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include |
#include "PhysicsEngine/BodySetup.h" |
struct FCookBodySetupInfo
Helper struct to indicate which geometry needs to be cooked
Name | Description | ||
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bConvexDeformableMesh |
Whether the convex being cooked comes from a deformable mesh |
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bCookMirroredConvex |
Whether to cook the mirror convex hulls |
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bCookNonMirroredConvex |
Whether to cook the regular convex hulls |
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bCookTriMesh |
Whether to cook trimesh collision |
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bSupportFaceRemap |
Whether to support face remap, needed for physical material masks |
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bSupportUVFromHitResults |
Whether to support UV from hit results |
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bTriMeshError |
Error generating cook info for trimesh |
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ConvexCookFlags |
Convex cook flags |
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MirroredConvexVertices |
Vertices of NonMirroredConvex hulls |
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NonMirroredConvexVertices |
Vertices of NonMirroredConvex hulls |
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OuterDebugName |
Debug name helpful for runtime cooking warnings |
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TriangleMeshDesc |
Trimesh data for cooking |
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TriMeshCookFlags |
Trimesh cook flags |
Name | Description | |
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FCookBodySetupInfo() |