Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h |
Include |
#include "PhysicsEngine/AggregateGeom.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void FreeRenderInfo()
Release the RenderInfo (if its there) and safely clean up any resources. Call on the game thread.
Release the RenderInfo (if its there) and safely clean up any resources. Not thread safe, but can be called from any thread (conditionally safe).