FKConvexElem::SetTransform

Modify the transform to apply to convex mesh vertices

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h

Include

#include "PhysicsEngine/ConvexElem.h"

Syntax

void SetTransform
(
    const FTransform & InTransform
)

Remarks

Modify the transform to apply to convex mesh vertices

When doing this, BodySetup convex meshes need to be recooked - usually by calling InvalidatePhysicsData() and CreatePhysicsMeshes()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss