Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h |
Include |
#include "PhysicsEngine/SphereElem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp |
void GetElemSolid
(
const FTransform & ElemTM,
const FVector & Scale3D,
const FMaterialRenderProxy * MaterialRenderProxy,
int32 ViewIndex,
class FMeshElementCollector & Collector
) const