FKTaperedCapsuleElem::GetScaledRadii

Returns the scaled radius for this Sphyl, which is determined by the Max scale on X/Y and clamped by half the total length

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h

Include

#include "PhysicsEngine/TaperedCapsuleElem.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp

Syntax

void GetScaledRadii
(
    const FVector & Scale3D,
    float & OutRadius0,
    float & OutRadius1
) const

Remarks

Returns the scaled radius for this Sphyl, which is determined by the Max scale on X/Y and clamped by half the total length

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