Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include |
#include "PhysicsEngine/BodySetup.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
Given a location in body space, and face index, find the UV of the desired UV channel.
this ONLY works if 'Support UV From Hit Results' is enabled in Physics Settings.