Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include |
#include "PhysicsEngine/BodySetup.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
UPhysicalMaterial * GetPhysMaterial() const
Returns the physics material used for this body. If none, specified, returns the default engine material.