uint8 bGenerateMirroredCollision: 1
Should we generate data necessary to support collision on mirrored versions of this mesh. This halves the collision data size for this mesh, but disables collision on mirrored instances of the body.
uint8 bGenerateMirroredCollision: 1
Should we generate data necessary to support collision on mirrored versions of this mesh. This halves the collision data size for this mesh, but disables collision on mirrored instances of the body.