FRefreshPhysicsAssetChangeDelegate

Delegate fired when physics asset changes

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_OneParam< void, const UPhysicsAsset * > FRefreshPhysicsAssetChangeDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h

Include

#include "PhysicsEngine/PhysicsAsset.h"

Remarks

Delegate fired when physics asset changes

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