| UObject::PreEditChange()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h |
Include |
#include "PhysicsEngine/PhysicsAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp |
This is called when a property is about to be modified externally
Parameter |
Description |
---|---|
PropertyThatWillChange |
Property that will be changed |