UPhysicsCollisionHandler::GetWorld

Get the world we are handling collisions for

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h

Include

#include "PhysicsEngine/PhysicsCollisionHandler.h"

Syntax

virtual UWorld * GetWorld() const

Remarks

Get the world we are handling collisions for

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