Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
Include |
#include "PhysicsField/PhysicsFieldComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
void InitInstance
(
const TArray< EFieldPhysicsType > & TargetTypes
)
Initializes the instance for the given resource. FPhysicsFieldInstance
Parameter |
Description |
---|---|
TextureSize |
The resource texture size to be used. |