FPhysicsFieldInstance::InitInstance

Initializes the instance for the given resource.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h

Include

#include "PhysicsField/PhysicsFieldComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp

Syntax

void InitInstance
(
    const TArray< EFieldPhysicsType > & TargetTypes
)

Remarks

Initializes the instance for the given resource. FPhysicsFieldInstance

Parameters

Parameter

Description

TextureSize

The resource texture size to be used.

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