Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
Include |
#include "PhysicsField/PhysicsFieldComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
FPhysicsFieldResource
(
const int32 TargetCount,
const TArray< EFieldPhysicsType > & TargetTypes,
const FPhysicsFieldInfos::BufferOffsets & VectorTargets,
const FPhysicsFieldInfos::BufferOffsets & ScalarTargets,
const FPhysicsFieldInfos::BufferOffsets & IntegerTargets,
const FPhysicsFieldInfos::BufferOffsets & PhysicsTargets
)
Default constructor.