FPhysicsFieldResource::FPhysicsFieldResource

Default constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h

Include

#include "PhysicsField/PhysicsFieldComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp

Syntax

FPhysicsFieldResource
(
    const int32 TargetCount,
    const TArray< EFieldPhysicsType > & TargetTypes,
    const FPhysicsFieldInfos::BufferOffsets & VectorTargets,
    const FPhysicsFieldInfos::BufferOffsets & ScalarTargets,
    const FPhysicsFieldInfos::BufferOffsets & IntegerTargets,
    const FPhysicsFieldInfos::BufferOffsets & PhysicsTargets
)

Remarks

Default constructor.

FPhysicsFieldResource

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