| FRenderResource
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
Include |
#include "PhysicsField/PhysicsFieldComponent.h" |
class FPhysicsFieldResource : public FRenderResource
Physics Field render resource.
Name | Description | ||
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CellsMax |
Cells max buffer |
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CellsMin |
Cells Min buffer |
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CellsOffsets |
Cells offsets buffer |
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ClipmapBuffer |
Field cached clipmap buffer |
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FieldInfos |
Field infos that will be used to allocate memory and to transfer information |
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NodesOffsets |
Field nodes offsets buffer |
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NodesParams |
Field nodes params buffer |
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TargetsOffsets |
Field targets nodes buffer |
Name | Description | |
---|---|---|
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FPhysicsFieldResource ( |
Default constructor. |
Name | Description | ||
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|
UpdateBounds |
Update Bounds. |
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UpdateResource |
Update RHI resources. |
Name | Description | ||
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InitRHI() |
Init Field resources. |
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ReleaseRHI() |
Release Field resources. |