Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
Include |
#include "Rendering/SkeletalMeshLODImporterData.h" |
struct FJointPos
A bone: an orientation, and a position, all relative to their parent.
Name | Description | ||
---|---|---|---|
|
float |
Length |
For collision testing / debug drawing... |
|
Transform |
||
|
float |
XSize |
|
|
float |
YSize |
|
|
float |
ZSize |