FJointPos

A bone: an orientation, and a position, all relative to their parent.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h

Include

#include "Rendering/SkeletalMeshLODImporterData.h"

Syntax

struct FJointPos

Remarks

A bone: an orientation, and a position, all relative to their parent.

Variables

Name Description

Public variable

float

 

Length

For collision testing / debug drawing...

Public variable

FTransform

 

Transform

Public variable

float

 

XSize

Public variable

float

 

YSize

Public variable

float

 

ZSize

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