Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h |
Include |
#include "Rendering/PositionVertexBuffer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp |
void Init
(
const TArray< FStaticMeshBuildVertex > & InVertices,
bool bInNeedsCPUAccess
)
Initializes the buffer with the given vertices, used to convert legacy layouts.
Parameter |
Description |
---|---|
InVertices |
The vertices to initialize the buffer with. |