Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
Include |
#include "Rendering/SkeletalMeshLODImporterData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp |
void LoadReductionData
(
FSkeletalMeshLODModel & BaseLODModel,
TMap< FString, TArray< FMorphTargetDelta >> & BaseLODMorphTargetData,
UObject * Owner
)
Load the raw mesh from bulk data.