FSkeletalMeshImportData::CopyDataNeedByMorphTargetImport

Copy only unnecessary array data from the structure to build the morph target (this will save a lot of memory)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h

Include

#include "Rendering/SkeletalMeshLODImporterData.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp

Syntax

void CopyDataNeedByMorphTargetImport
(
    FSkeletalMeshImportData & Other
) const

Remarks

Copy only unnecessary array data from the structure to build the morph target (this will save a lot of memory)

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