FSkeletalMeshImportData::CopyLODImportData

Copy mesh data for importing a single LOD

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h

Include

#include "Rendering/SkeletalMeshLODImporterData.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp

Syntax

void CopyLODImportData
(
    TArray< FVector > & LODPoints,
    TArray< SkeletalMeshImportData::FMeshWedge > & LODWedges,
    TArray< SkeletalMeshImportData::FMeshFace > & LODFaces,
    TArray< SkeletalMeshImportData::FVertInfluence > & LODInfluences,
    TArray< int32 > & LODPointToRawMap
) const

Remarks

Copy mesh data for importing a single LOD

Parameters

Parameter

Description

LODPoints

vertex data.

LODWedges

wedge information to static LOD level.

LODFaces

triangle/ face data to static LOD level.

LODInfluences

weights/ influences to static LOD level.

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