FSkeletalMeshLODModel::Empty

Empty the skeletal mesh LOD model.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h

Include

#include "Rendering/SkeletalMeshLODModel.h"

Syntax

void Empty()

Remarks

Empty the skeletal mesh LOD model. Empty copy a default constructed FSkeletalMeshLODModel but will not copy the BulkDataReadMutex which will be the same after

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