Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h |
Include |
#include "Rendering/SkeletalMeshLODRenderData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp |
void BuildFromLODModel
(
const FSkeletalMeshLODModel * LODModel,
uint32 BuildFlags
)
Initialize render data (e.g. vertex buffers) from model info
Parameter |
Description |
---|---|
BuildFlags |
See ESkeletalMeshVertexFlags. |