FSkeletalMeshLODRenderData::GetSkinWeightVertexBuffer

Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h

Include

#include "Rendering/SkeletalMeshLODRenderData.h"

Syntax

const FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer() const

Remarks

Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer

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