FSkeletalMeshVertexDataInterface::GetStride

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h

Include

#include "Rendering/SkeletalMeshVertexBuffer.h"

Syntax

uint32 GetStride() const

Returns

The stride of the vertex data in the buffer.

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