FSkinWeightLookupVertexBuffer::SetNeedsCPUAccess
Set if the CPU needs access to this vertex buffer
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h
|
Include
|
#include "Rendering/SkinWeightVertexBuffer.h"
|
void SetNeedsCPUAccess
(
bool bInNeedsCPUAccess
)
Set if the CPU needs access to this vertex buffer
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