FSoftSkinVertex::GetRigidWeightBone

If this vert is rigidly weighted to a bone, return true and the bone index. Otherwise return false.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h

Include

#include "Rendering/SkeletalMeshLODModel.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp

Syntax

bool GetRigidWeightBone
(
    FBoneIndexType & OutBoneIndex
) const

Remarks

If this vert is rigidly weighted to a bone, return true and the bone index. Otherwise return false.

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