FStaticMeshVertexBuffer::BindTexCoordVertexBuffer

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h

Include

#include "Rendering/StaticMeshVertexBuffer.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp

Syntax

void BindTexCoordVertexBuffer
(
    const FVertexFactory * VertexFactory,
    struct FStaticMeshDataType & Data,
    int ClampedNumTexCoords
) const

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