FStaticMeshVertexBuffer::CreateTangentsRHIBuffer_RenderThread

Create an RHI vertex buffer with CPU data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h

Include

#include "Rendering/StaticMeshVertexBuffer.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp

Syntax

FVertexBufferRHIRef CreateTangentsRHIBuffer_RenderThread()

Remarks

Create an RHI vertex buffer with CPU data. CPU data may be discarded after creation (see TResourceArray::Discard)

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