FStaticMeshVertexBuffer::SetVertexUV

Set the vertex UV values at the given index in the vertex buffer

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h

Include

#include "Rendering/StaticMeshVertexBuffer.h"

Syntax

void SetVertexUV
(
    uint32 VertexIndex,
    uint32 UVIndex,
    const FVector2D & Vec2D
)

Remarks

Set the vertex UV values at the given index in the vertex buffer

Parameters

Parameter

Description

VertexIndex

index into the vertex buffer

UVIndex

[0,MAX_STATIC_TEXCOORDS] value to index into UVs array

Vec2D

UV values to set

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