FStreamableTextureResource::GetPlatformMip

Return the platform data mips, zero based on the resource mip count and not to the asset mip count.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h

Include

#include "Rendering/StreamableTextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/StreamableTextureResource.cpp

Syntax

const FTexture2DMipMap * GetPlatformMip
(
    int32 MipIdx
) const

Remarks

Return the platform data mips, zero based on the resource mip count and not to the asset mip count.

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