FStreamableTextureResource::GetPostInitState

Get the state it will be in after [InitRHI()](API\Runtime\Engine\Rendering\FStreamableTextureResource\InitRHI) gets called. Used to synchronize UStreamableRenderResource.CacheStreamableResourceState in CreateResource().

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h

Include

#include "Rendering/StreamableTextureResource.h"

Syntax

FStreamableRenderResourceState GetPostInitState() const

Remarks

Get the state it will be in after InitRHI() gets called. Used to synchronize UStreamableRenderResource.CacheStreamableResourceState in CreateResource().

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