FTexture2DResource::CreatePartiallyResidentTexture

Windows
MacOS
Linux

Override Hierarchy

FStreamableTextureResource::CreatePartiallyResidentTexture()

FTexture2DResource::CreatePartiallyResidentTexture()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/Texture2DResource.h

Include

#include "Rendering/Texture2DResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/Texture2DResource.cpp

Syntax

virtual void CreatePartiallyResidentTexture()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss