| FStreamableTextureResource::CreatePartiallyResidentTexture()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Rendering/Texture2DResource.h |
Include |
#include "Rendering/Texture2DResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Rendering/Texture2DResource.cpp |
virtual void CreatePartiallyResidentTexture()